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Following each ‘Design in VR’ workshop, I gathered student feedback through a post-event survey to gain insights into their experience.

The goal of the form was to gather information that could help improve future workshops and to gather information about the students’ adaptation to these new VR creation tools that they were mainly using for the first time.

Students generally expressed positive sentiments about the workshop. Despite having a non-3D design background, most students found VR to be a user-friendly, easy-to-learn, and intuitive tool for designing in VR and creating 3D models.

Given the extensive existing research, the typical generic VR questions were excluded. Some students reported experiencing eye fatigue and occasional dizziness, confirming some studies.

I plan to enhance the survey methodology for future workshops by incorporating the Technology Acceptance Model (TAM) to understand students’ attitudes and perceptions better. 

Check out the latest survey details through this link, as Google Forms currently only allows sharing of forms rather than embedded results. The form used is for Dutch-speaking students, which means the form is in Dutch.